I am working on an internal windows desktop application/tool and I want to make it scriptable. It looks like currently there are at least two ways in Qt to do this. The scripts generated by users will be simple, and I will need to inject custom objects into the scripting environment for the user to manipulate.
Both engines seem to do the same thing, except that QScriptEngine has the QScriptEngineAgent which might let me add a script debugging feature to the system.
On the other hand, the documentation for QScriptEngine says that Qt Commercial users must honor the LGPL for it. We are using Digia’s version, so does that mean I should avoid QScriptEngine?
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