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Qt3D and QT4

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Hello Qt guys. First of all, you’re doing a wonderful job with QT5 ! I am contributing to a quite big Qt project for lighting control, already deployed on Linux 32/64, OSX and Windows. The Qt requirement at the moment is >= 4.6.x, mostly for Linux, since in Windows libs are all bundled with the application. I am now starting to evaluate the best way to add some 3D support to this software. I will need 3D models support (at least 3DS and OBJ) I understand the best way would be to switch to QT5, but I would like to wait a bit for that. So I did a few research on the net and understood Qt3D is what I need, but there are a few missing links. Is Qt3D still supported on QT4 ? I read this: http://blog.qt.digia.com/blog/2012/04/11/qt-3d-and-qt5-qt4-news-and-releases/ but most of the links are broken, especially the Windows binary version that I wanted to test first. I read this: http://doc-snapshot.qt-project.org/qt3d-1.0/qt3d-building.html But I think it is mostly outdated for QT4 building. Finally after some GIT “redirections” I was able to clone this: http://qt.gitorious.org/qt/qt3d. Is that the correct repository ? I understand it won’t be possible to compile it on Qt 4.6.x, so Ubuntu 10.04 LTS users will be cut out from the game. :’( In general I would appreciate any suggestion for what I am going to do. You’re the experts ! Thanks in advance ! P.S. Why Qt5 doesn’t have a MinGW version anymore ? Is it still possible to use MinGW to compile a Qt application against a prebuilt Qt5 version ? If I had to decide which Windows environment to drop, I would have chosen VS for sure ! (we’re talking about open source, right ? :) )

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