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Qt5 on Win8 64bit: Library Deployment

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—- The issue has been resolved, see the post below. Hello, I’ve recently installed Qt 5.0.1 on my Windows8 ×64 system using mingw 4.7 (32bit). Further I created a new simple GUI project. The app runs perfectly withing the IDE. My aim is it to make the app run on other machines where Qt5 is not installed. Since I link dynamically I need to deploy certain dlls the program requires when I try to run it outside of the IDE: Qt5***.dll, libwinpthread-1.dll, libstdc++-6.dll, libgcc_s_sjlj-1.dll, icuin49.dll I copied them from C:\Qt\Qt5.0.1\5.0.1\mingw47_32\bin This could not be the solution as I now encountered the 0xc00007b error. (Which means that there’s something wrong with the libraries. Either 32bit and 64bit libs are mixed, one may not be found or currupt etc.) Using the ProcessExplorer from the SysInternal Suite I figured out I need all of the following libraries: qwindows.dll Q5Widgets.dll Qt5Gui.dll Qt5Core.dll libwinpthread-1.dll libstdc++-6.dll libGLESv2.dll libgcc_s_sjlj-1.dll libEGL.dll icuuc49.dll icuin49.dll icudt49.dll which are 12 in count or 37MB in size for a simple GUI application with a form. But now it runs on my system at least – without editing the windows PATH variable. Does it now run on other Windows systems? The answer is no. On another Win7 ×64 system the program now claimed that it’s missing the D3DCOMPILER_43.dll. But when I deployed it, I got an runtime error: “MS C++ Runtime Error: This application has requested the Runtime to terminate it in an unusual way. Please contact the application support team for more information.” Conclusion It’s not absolutely clear which libraries I have to deploy together with my program. Further 37MB additional libraries for a simple GUI that does nothing is huge in my opinion. As my last point I’d liked to mention that I haven’t worked with Qt4 before. But I looked up what Stellarium or avidemuxer deploy: Those are at least Qt**.dll, libstdc++-6.dll and libwinpthread-1.dll So in total less libraries. Question Do I really have to deploy all of these libraries? How are your experiences? How to deal with this problem about the D3DCOMPILER_43.dll? Do you need any additional information? Best Greetings

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