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Qt 5.0.1 on Windows XP - building ANGLE fails with "file not found" on flex/bison

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All, getting some problems in making things work. I’m not new to Windows & co. but this is driving me crazy. I didn’t had problems in installing/building QT on linux and Mac OS – just followed the docs and looked for info when problems popped out (just had to upgrade CLang on the Mac…) The problem is: – can’t make the OpenGL-based examples work; – trying to rebuild QT fails on ANGLE; Hints, help, suggestions are much appreciated. Note: I’m doing this primarily to learn Qt, I can go on without ANGLE and OpenGL but I like to understand and solve problems rather than bypassing them. **** Environment is XP SP3 on a VirtualBox VM. Installed in this order: – .Net 4.0 + Win SDK 7 – DirectX SDK (June 2010) – security updates for XP SP3 - Active PERL, Python, Ruby (all added to PATH) using the links provided in QT5 Windows Requirements Installed Qt 5.0.1 for MinGW, selected to install everything (sources & tools). I found that no gnuwin32/bin folder was present, so downloaded and installed Bison, Flex, GPerf. Installation folder is C:\Program Files\GnuWin32 Ran configure -opensource -debug-and-release -opengl es2 -angle Make stops on the preprocessor.pro subitem in the ANGLE project with a “system did not find the file specified” on the CreateProcess call for flex. Trying to troubleshoot the problem, I loaded the ANGLE project in QtCreator. Building subprojects like preprocessor or translator always failed the same way (“system did not find …” when calling flex or bison). I tried to interpret the addGNUPath function in config.pri and tried to copy GnuWin32\bin from its original location to different subfolders in the Qt5.0.1\src tree, but didn’t help. It seems that either I missed some steps in telling where flex and bison are. Best regards & thanks.

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