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show / hide QFrame ouside main thread

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Hiho, I’m programming a game and want to display a menu if the player hits F1 and hide the menu again if Esc is hitten. The problem is that the game crashes as soon as I invoke menuFrame->show() or setShown(true). I think the reason is that I call the function in the game thread and not in the mainthread. Since I only have two choices: Call the function in the game mainloop if a variable gets true or from a slot bound on the F1 key I dont know how to show or hide this frame. In some Posts on various forums I read that I have to call postevent for manipulate widgets outside the main thread. The problem is that I don’t know how to do that, and I didn’t find any examples on showing / hiding widgets with postevent. Can somebody point me to the right direction or maybe provide a little code snippet so that I know how to use postevent for showing / hiding a widget? Thanks in advence and have a nice day Ritschratsch

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