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Rendering flat QPushButton inside QTreeWidget

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I have a QTreeWidget with 4 rows: inside third and fourth, i want to set a customized QPushButton. It’s flat, it has no text, I want it to be visible for its background color, but it doesn’t show. It’s background color is only visible when pressed. Documentation for setItemWidget says: The given widget’s autoFillBackground property must be set to true, otherwise the widget’s background will be transparent, showing both the model data and the tree widget item. yet a flat QPushButton doesn’t paint properly. Example code:     QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget);     item->setFlags(Qt::ItemIsEditable | Qt::ItemIsEnabled);     item->setText(0, "Nombre tarea");     QSpinBox *sb = new QSpinBox;     treeWidget->setItemWidget(item, 1, sb);     QPushButton *colorTexto = new QPushButton("");     colorTexto->setFlat(true);     colorTexto->setAutoFillBackground(true);     QPushButton *colorFondo = new QPushButton("");     colorFondo->setFlat(true);     colorFondo->setAutoFillBackground(true);     treeWidget->setItemWidget(item, 2, colorTexto);     treeWidget->setItemWidget(item, 3, colorFondo); Here’s an example !http://imgur.com/VMZKizn : mouse doesn’t appear, i’m pressing the colored square, that’s why it shows, but if I release button, it becomes invisible, like the one on the fourth column. [EDIT – ACTUALIZATION ]: if the button is not flat, it works better [imgur.com] but still isn’t what I want, I’d prefer a flat button

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