I was wondering what the difference between the two are, besides the obvious
QCamera can use either as a viewfinder
void setViewfinder(QGraphicsVideoItem * viewfinder)
I would suspect that the QGraphicsVideoItem inherently uses the scene graph.
Where as the QAbstractVideoSurface would use the rasterizer.
void setViewfinder(QAbstractVideoSurface * surface)
I am currently trying to optimize my camera pipeline.
I know that QQuickPaintedItem will allow faster rendering of the surface
if I use a FramebufferObject instead of a QImage.
Anyways anyone know about this topic, I know it maybe unlikely but its worth a shot asking, thanks. Also let me know if there are any misconceptions in my understanding.
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